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Projects with Demos

Key art for the indie game Swan Song Logo for Swan Song

Swan Song

Swan Song is a cozy, emotional puzzle game where music guides a swan through challenges, revealing a touching story of family, memory, and loss.

Development
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Key art for the indie game BattleJuice Alchemist Logo for BattleJuice Alchemist

BattleJuice Alchemist

Craft potions. Cast rituals. Blow up demons!

Early Access
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Key art for the indie game Hungry Horrors Logo for Hungry Horrors

Hungry Horrors

Cook for monsters in this folklore-inspired roguelite deckbuilder where every dish decides your fate. Feed them fast—or be their next meal.

Development
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Key art for the indie game Shrine’s Legacy Logo for Shrine’s Legacy

Shrine’s Legacy

A SNES-inspired 16-bit action RPG where two heroes must restore the Sword of Shrine, master elemental magic, and save Ardemia—solo or in co-op.

Released
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Key art for the indie game Jester: A Foolish Ritual Logo for Jester: A Foolish Ritual

Jester: A Foolish Ritual

Jester: A Foolish Ritual is a 1–4 player co-op survival horror where knights must perform a ritual to escape a cursed castle before the Jester hunts them down.

Development
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Key art for the indie game Lelu Logo for Lelu

Lelu

A monochromatic action adventure where a tiny clockwork toy gains consciousness and fights to escape a sprawling toy factory filled with puzzles and danger.

Development
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Key art for the indie game Winnie’s Hole Logo for Winnie’s Hole

Winnie’s Hole

Play as a virus inside Winnie’s body. Capture cells, mutate, and spread through his inner world in this darkly funny roguelite from the creators of Ring of Pain

Development
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Key art for the indie game Warcat Parade

Warcat Parade

Warcat Parade is a Touhou-inspired bullet hell with 6 levels, 6 bosses, pixel art, chiptune music, and one determined punk catboy hero.

Released
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Key art for the indie game The Devil’s Due Logo for The Devil’s Due

The Devil’s Due

Cheat, bluff, and sabotage your way out of Hell in this poker fueled roguelite where rule breaking, dirty tricks, and evolving upgrades shape every run.

Development
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Key art for the indie game Dreams of Another

Dreams of Another

Dreams of Another is a surreal shooter where every shot creates instead of destroys. From Baiyon (PixelJunk Eden), coming to PS5, PS VR2 & Steam.

Released
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Key art for the indie game Who’s Lila? Logo for Who’s Lila?

Who’s Lila?

A disturbing psychological horror game built around facial expressions and perception.

Released
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Key art for the indie game Fading Serenades Logo for Fading Serenades

Fading Serenades

Fading Serenades is a cozy top-down courier adventure where you deliver parcels, befriend islanders, and uncover mysteries on Clifford’s Island.

Development
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Swordsory Brings Sharp Combat and Fast Fantasy Action

Swordsory is a fast-paced fantasy action game that blends precise melee combat with roguelite-style progression and a playful sense of humour. Players wield a variety of swords and abilities while battling through dangerous arenas filled with monsters, traps, and unpredictable encounters.

Combat focuses on timing, positioning, and skill rather than button-mashing, rewarding players who learn enemy patterns and master their weapons. Each run offers upgrades and modifiers that change how you play, encouraging experimentation and replayability.

With its colourful presentation and lighthearted tone, Swordsory balances challenging gameplay with accessibility, making it easy to pick up while still offering depth for players who want to push their skills further.

Swordcery

Swordcery is a rogue-lite, melee-based action-RPG whose treacherous, ever-evolving path will challenge players.

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Released Indie Games

Hypergate

Hypergate is an arcade-style 3D space combat game. Its emphasis is on action and high-speed combat rather than ultra-realistic physics or resource management.

Released
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Key art for the indie game Aaero2: Black Razor Edition Logo for Aaero2: Black Razor Edition

Aaero2: Black Razor Edition

A rhythm driven rail shooter where you trace light, fire to the beat, and fly through music powered worlds with tracks from Monstercat and Black Razor Records.

Released
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KAPIA

KAPIA is a story-driven point-and-click adventure executed in a classical style of 3D quests from the mid-2000s. 

Released
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Key art for the indie game Norco Logo for Norco

Norco

A Southern Gothic sci-fi adventure exploring identity, industry, and family in a decaying Louisiana town.

Released
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Key art for the indie game The Steps as we know them Logo for The Steps as we know them

The Steps as we know them

A chess based puzzle game. Using the moves of chess you find your way through different worlds.

Released
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Key art for the indie game Boneraiser Minions Logo for Boneraiser Minions

Boneraiser Minions

A chaotic auto-battler where you raise undead armies and overwhelm enemies.

Released
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Key art for the indie game Alpha Particle Logo for Alpha Particle

Alpha Particle

A sci-fi action game about a defenseless particle that has to overcome it's obstacles creatively

Released
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Road Rage Royale

Road Rage Royale is a racing fighting game for 2 to 4 players set in a cyberpunk post-apocalyptic world.

Released
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Key art for the indie game ION Shift Logo for ION Shift

ION Shift

A brutal 2D platformer where you play as an alien fighting your way through a deadly spaceship full of soldiers, turrets, and drones.

Released
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Key art for the indie game This Is No Cave Logo for This Is No Cave

This Is No Cave

This Is No Cave is a minimalist 2D platformer and runner where precision and speed are everything. Navigate alien tunnels using your thrusters and grapple hook.

Released
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Key art for the indie game Pikuniku Logo for Pikuniku

Pikuniku

Pikuniku is a is a 2d platformer adventure game where the main goal is to stop an evil corporation run by Mr Sunshine

Released
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Key art for the indie game Zero Sievert Logo for Zero Sievert

Zero Sievert

A brutal single-player survival shooter inspired by extraction-based gameplay.

Released
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Discover Indie Games Worth Playing

Rob’s Game Shack is an independent games publication focused on discovering and highlighting standout indie games across PC and console. We cover new releases, Early Access launches, demos, and upcoming projects on platforms like Steam, PlayStation, and Xbox, with an editorial approach that values accuracy, context, and genuine enthusiasm.

Our coverage includes indie game news, hands-on previews, feature articles, and curated game pages that bring together trailers, release details, and ongoing updates in one place. We aim to surface interesting and creative games early, helping players stay informed while giving developers meaningful visibility.

Updated regularly with the latest indie game announcements and releases, Rob’s Game Shack is built for readers who enjoy discovering new games, following emerging studios, and exploring the wider indie games scene.