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Projects with Demos

Key art for the indie game Path of Achra Logo for Path of Achra

Path of Achra

A complex roguelike RPG built around deep theorycrafting and build experimentation.

Released
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Key art for the indie game SYDLESS Logo for SYDLESS

SYDLESS

SYDLESS is a fast FPS where your only weapon is a deadly bouncing ball. Punch it faster, control the chaos, and fight your way out of a twisted anomaly.

Development
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Key art for the indie game Warcat Parade

Warcat Parade

Warcat Parade is a Touhou-inspired bullet hell with 6 levels, 6 bosses, pixel art, chiptune music, and one determined punk catboy hero.

Released
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Key art for the indie game Who’s Lila? Logo for Who’s Lila?

Who’s Lila?

A disturbing psychological horror game built around facial expressions and perception.

Released
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Key art for the indie game The Devil’s Due Logo for The Devil’s Due

The Devil’s Due

Cheat, bluff, and sabotage your way out of Hell in this poker fueled roguelite where rule breaking, dirty tricks, and evolving upgrades shape every run.

Development
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Key art for the indie game Hungry Horrors Logo for Hungry Horrors

Hungry Horrors

Cook for monsters in this folklore-inspired roguelite deckbuilder where every dish decides your fate. Feed them fast—or be their next meal.

Development
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Key art for the indie game Yooka-Replaylee Logo for Yooka-Replaylee

Yooka-Replaylee

Yooka-Replaylee is the definitive remaster of the 3D platforming collectathon, with new challenges, shiny currency, maps, customisation & orchestral music.

Released
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Key art for the indie game Norco Logo for Norco

Norco

A Southern Gothic sci-fi adventure exploring identity, industry, and family in a decaying Louisiana town.

Released
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Key art for the indie game Alchemist: Journey of the Soul Logo for Alchemist: Journey of the Soul

Alchemist: Journey of the Soul

Alchemist: Journey of the Soul is a first-person puzzle adventure where 1–4 players solve alchemical mysteries, craft powers, and uncover the truth of creation.

Development
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Key art for the indie game Shroom and Gloom

Shroom and Gloom

Shroom and Gloom is a roguelike deckbuilder where you fight monstrous mushrooms, build mega-combos, and even cook your foes into game-changing soups.

Development
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nimillions bg nimillions logo

Nimillion – The last expedition

Retro-inspired Metroidvania rocket ship adventure with physics-based thruster flight, upgrades, puzzles and brutal terrain to master.

Development
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Key art for the indie game Voidling Bound Logo for Voidling Bound

Voidling Bound

Voidling Bound is a monster-taming 3rd-person shooter with branching evolution, DNA splicing & high-octane battles. Coming Q1 2026 to Steam.

Development
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Swordsory Brings Sharp Combat and Fast Fantasy Action

Swordsory is a fast-paced fantasy action game that blends precise melee combat with roguelite-style progression and a playful sense of humour. Players wield a variety of swords and abilities while battling through dangerous arenas filled with monsters, traps, and unpredictable encounters.

Combat focuses on timing, positioning, and skill rather than button-mashing, rewarding players who learn enemy patterns and master their weapons. Each run offers upgrades and modifiers that change how you play, encouraging experimentation and replayability.

With its colourful presentation and lighthearted tone, Swordsory balances challenging gameplay with accessibility, making it easy to pick up while still offering depth for players who want to push their skills further.

Swordcery

Swordcery is a rogue-lite, melee-based action-RPG whose treacherous, ever-evolving path will challenge players.

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Released Indie Games

Key art for the indie game GODBREAKERS Logo for GODBREAKERS

GODBREAKERS

GODBREAKERS is a chaotic co-op hack ’n’ slash where you absorb enemy powers, chain brutal combos, and unleash Godbreaks to crush bosses.

Released
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Key art for the indie game Clair Obscur: Expedition 33 Logo for Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

A stylish turn-based RPG from Sandfall Interactive set in a dark fantasy world inspired by Belle Époque France, blending tactical combat with real-time elements

Released
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Roki

It's a game about MONSTERS that shouldn't exist, but DO.

Released
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Key art for the indie game Shrine’s Legacy Logo for Shrine’s Legacy

Shrine’s Legacy

A SNES-inspired 16-bit action RPG where two heroes must restore the Sword of Shrine, master elemental magic, and save Ardemia—solo or in co-op.

Released
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Key art for the indie game Velvet 89 Logo for Velvet 89

Velvet 89

Explore the Velvet Revolution through hidden-object puzzles and real stories from 1989 Czechoslovakia.

Released
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Key art for the indie game Pikuniku Logo for Pikuniku

Pikuniku

Pikuniku is a is a 2d platformer adventure game where the main goal is to stop an evil corporation run by Mr Sunshine

Released
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Key art for the indie game Jump Space Logo for Jump Space

Jump Space

Jump Space is a 4-player co-op FPS where you crew a ship, explore planets, battle enemies, and upgrade your vessel in seamless space & on-foot missions.

Released
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Key art for the indie game Roll Logo for Roll

Roll

Roll is an ultra relaxing score attack deckbuilder with dice!

Released
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Key art for the indie game Veil of Dust: A Homesteading Game Logo for Veil of Dust: A Homesteading Game

Veil of Dust: A Homesteading Game

A historically-grounded fantasy homesteading game about finding your way after loss.

Released
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Key art for the indie game Outer Wilds Logo for Outer Wilds

Outer Wilds

An exploration-focused adventure centred on discovery and environmental storytelling.

Released
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The Kind Camomille

A short relaxing 3rd person exploration game focused around the concept of random acts of kindness

Released
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Bears In Space

Stranded and alone on a strange planet after a scientific experiment went wrong, Maxwell Atoms must come to terms with his new found abilities.

Released
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Discover Indie Games Worth Playing

Rob’s Game Shack is an independent games publication focused on discovering and highlighting standout indie games across PC and console. We cover new releases, Early Access launches, demos, and upcoming projects on platforms like Steam, PlayStation, and Xbox, with an editorial approach that values accuracy, context, and genuine enthusiasm.

Our coverage includes indie game news, hands-on previews, feature articles, and curated game pages that bring together trailers, release details, and ongoing updates in one place. We aim to surface interesting and creative games early, helping players stay informed while giving developers meaningful visibility.

Updated regularly with the latest indie game announcements and releases, Rob’s Game Shack is built for readers who enjoy discovering new games, following emerging studios, and exploring the wider indie games scene.