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Projects with Demos

Key art for the indie game Path of Achra Logo for Path of Achra

Path of Achra

A complex roguelike RPG built around deep theorycrafting and build experimentation.

Released
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Key art for the indie game Conquer Lands Logo for Conquer Lands

Conquer Lands

Build powerful decks, command your army, and conquer kingdoms in this roguelike card strategy adventure for the throne.

Early Access
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Key art for the indie game The Abbess Garden Logo for The Abbess Garden

The Abbess Garden

The Abbess Garden is a cozy historical gardening game set in 17th-century France, blending plant care with queer romance, spies, and court intrigue.

Development
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Key art for the indie game Aaero2: Black Razor Edition Logo for Aaero2: Black Razor Edition

Aaero2: Black Razor Edition

A rhythm driven rail shooter where you trace light, fire to the beat, and fly through music powered worlds with tracks from Monstercat and Black Razor Records.

Released
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Key art for the indie game Yooka-Replaylee Logo for Yooka-Replaylee

Yooka-Replaylee

Yooka-Replaylee is the definitive remaster of the 3D platforming collectathon, with new challenges, shiny currency, maps, customisation & orchestral music.

Released
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Key art for the indie game Shroom and Gloom

Shroom and Gloom

Shroom and Gloom is a roguelike deckbuilder where you fight monstrous mushrooms, build mega-combos, and even cook your foes into game-changing soups.

Development
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Key art for the indie game The Devil’s Due Logo for The Devil’s Due

The Devil’s Due

Cheat, bluff, and sabotage your way out of Hell in this poker fueled roguelite where rule breaking, dirty tricks, and evolving upgrades shape every run.

Development
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Key art for the indie game Who’s Lila? Logo for Who’s Lila?

Who’s Lila?

A disturbing psychological horror game built around facial expressions and perception.

Released
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Key art for the indie game Shrine’s Legacy Logo for Shrine’s Legacy

Shrine’s Legacy

A SNES-inspired 16-bit action RPG where two heroes must restore the Sword of Shrine, master elemental magic, and save Ardemia—solo or in co-op.

Released
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Key art for the indie game Hungry Horrors Logo for Hungry Horrors

Hungry Horrors

Cook for monsters in this folklore-inspired roguelite deckbuilder where every dish decides your fate. Feed them fast—or be their next meal.

Development
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Key art for the indie game GODBREAKERS Logo for GODBREAKERS

GODBREAKERS

GODBREAKERS is a chaotic co-op hack ’n’ slash where you absorb enemy powers, chain brutal combos, and unleash Godbreaks to crush bosses.

Released
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Key art for the indie game Katana Dragon Logo for Katana Dragon

Katana Dragon

Katana Dragon is an action-RPG where ninjas Shin & Nobi explore Sogen, master skills, battle Gokais, dive into dungeons, and harness Dragon Gems.

Released
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Swordsory Brings Sharp Combat and Fast Fantasy Action

Swordsory is a fast-paced fantasy action game that blends precise melee combat with roguelite-style progression and a playful sense of humour. Players wield a variety of swords and abilities while battling through dangerous arenas filled with monsters, traps, and unpredictable encounters.

Combat focuses on timing, positioning, and skill rather than button-mashing, rewarding players who learn enemy patterns and master their weapons. Each run offers upgrades and modifiers that change how you play, encouraging experimentation and replayability.

With its colourful presentation and lighthearted tone, Swordsory balances challenging gameplay with accessibility, making it easy to pick up while still offering depth for players who want to push their skills further.

Swordcery

Swordcery is a rogue-lite, melee-based action-RPG whose treacherous, ever-evolving path will challenge players.

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Released Indie Games

Key art for the indie game Who’s Lila? Logo for Who’s Lila?

Who’s Lila?

A disturbing psychological horror game built around facial expressions and perception.

Released
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Curved Space Titled Hero

Curved Space

Curved Space is an intense synthwave arcade shooter about battling cosmic energy spiders across warped, physics-defying battlefields.

Released
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Key art for the indie game Celeste Logo for Celeste

Celeste

A precision platformer focused on challenging gameplay and emotional storytelling.

Released
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Key art for the indie game Jump Space Logo for Jump Space

Jump Space

Jump Space is a 4-player co-op FPS where you crew a ship, explore planets, battle enemies, and upgrade your vessel in seamless space & on-foot missions.

Released
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Key art for the indie game Slay the Spire Logo for Slay the Spire

Slay the Spire

A roguelike deckbuilding game where careful card choices and strategy shape every run.

Released
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Key art for the indie game Awaken The Time Logo for Awaken The Time

Awaken The Time

A Twisted Time Travel Action-adventure game has 3 Gameplay styles in one game : Samurai, shooter, cyborg Travel in Time and discover the story-based!

Released
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Crumble

Crumble is a physics-based platformer where players swing, jump, and survive collapsing levels using a grappling tongue mechanic.

Released
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DARQ

DARQ is a 2.5d side-scroller that tells the story of Lloyd, a boy who finds himself in the middle of a lucid dream.

Released
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Key art for the indie game Deck of Haunts Logo for Deck of Haunts

Deck of Haunts

Deck of Haunts unleashes its biggest free update yet with new creatures, cards, rooms, starter decks & more. Available now on Steam.

Released
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Into A Dream

Into A Dream is an emotional narrative adventure exploring grief, family, and memory through surreal dreamlike environments.

Released
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Alpaca Ball All Stars

Football with Alpacas! Bring the cup home with up to 8 players in this hilarious and chaotic physics-based party game!

Released
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Key art for the indie game Zero Sievert Logo for Zero Sievert

Zero Sievert

A brutal single-player survival shooter inspired by extraction-based gameplay.

Released
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Discover Indie Games Worth Playing

Rob’s Game Shack is an independent games publication focused on discovering and highlighting standout indie games across PC and console. We cover new releases, Early Access launches, demos, and upcoming projects on platforms like Steam, PlayStation, and Xbox, with an editorial approach that values accuracy, context, and genuine enthusiasm.

Our coverage includes indie game news, hands-on previews, feature articles, and curated game pages that bring together trailers, release details, and ongoing updates in one place. We aim to surface interesting and creative games early, helping players stay informed while giving developers meaningful visibility.

Updated regularly with the latest indie game announcements and releases, Rob’s Game Shack is built for readers who enjoy discovering new games, following emerging studios, and exploring the wider indie games scene.