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Projects with Demos

Key art for the indie game The Devil’s Due Logo for The Devil’s Due

The Devil’s Due

Cheat, bluff, and sabotage your way out of Hell in this poker fueled roguelite where rule breaking, dirty tricks, and evolving upgrades shape every run.

Development
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Key art for the indie game The Abbess Garden Logo for The Abbess Garden

The Abbess Garden

The Abbess Garden is a cozy historical gardening game set in 17th-century France, blending plant care with queer romance, spies, and court intrigue.

Development
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Bears In Space

Stranded and alone on a strange planet after a scientific experiment went wrong, Maxwell Atoms must come to terms with his new found abilities.

Released
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Key art for the indie game Yooka-Replaylee Logo for Yooka-Replaylee

Yooka-Replaylee

Yooka-Replaylee is the definitive remaster of the 3D platforming collectathon, with new challenges, shiny currency, maps, customisation & orchestral music.

Released
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Key art for the indie game Lelu Logo for Lelu

Lelu

A monochromatic action adventure where a tiny clockwork toy gains consciousness and fights to escape a sprawling toy factory filled with puzzles and danger.

Development
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Key art for the indie game Space Boat Logo for Space Boat

Space Boat

A humorous investigative narrative game set on intergalactic cruise-ship inhabited by various carpet based lifeforms.

Development
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Key art for the indie game Katana Dragon Logo for Katana Dragon

Katana Dragon

Katana Dragon is an action-RPG where ninjas Shin & Nobi explore Sogen, master skills, battle Gokais, dive into dungeons, and harness Dragon Gems.

Released
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Key art for the indie game Alchemist: Journey of the Soul Logo for Alchemist: Journey of the Soul

Alchemist: Journey of the Soul

Alchemist: Journey of the Soul is a first-person puzzle adventure where 1–4 players solve alchemical mysteries, craft powers, and uncover the truth of creation.

Development
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KAPIA

KAPIA is a story-driven point-and-click adventure executed in a classical style of 3D quests from the mid-2000s. 

Released
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Key art for the indie game Anchor’s Lament Logo for Anchor’s Lament

Anchor’s Lament

Assemble your crew, set your rhythm, and battle rival captains in Anchor’s Lament, a multiplayer roguelite strategy game where every move follows the beat

Development
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Key art for the indie game Lost in Random: The Eternal Die Logo for Lost in Random: The Eternal Die

Lost in Random: The Eternal Die

Lost in Random: The Eternal Die is a rogue-lite action adventure where Queen Aleksandra and her living die fight back against an ancient evil.

Released
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Key art for the indie game Warcat Parade

Warcat Parade

Warcat Parade is a Touhou-inspired bullet hell with 6 levels, 6 bosses, pixel art, chiptune music, and one determined punk catboy hero.

Released
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Swordsory Brings Sharp Combat and Fast Fantasy Action

Swordsory is a fast-paced fantasy action game that blends precise melee combat with roguelite-style progression and a playful sense of humour. Players wield a variety of swords and abilities while battling through dangerous arenas filled with monsters, traps, and unpredictable encounters.

Combat focuses on timing, positioning, and skill rather than button-mashing, rewarding players who learn enemy patterns and master their weapons. Each run offers upgrades and modifiers that change how you play, encouraging experimentation and replayability.

With its colourful presentation and lighthearted tone, Swordsory balances challenging gameplay with accessibility, making it easy to pick up while still offering depth for players who want to push their skills further.

Swordcery

Swordcery is a rogue-lite, melee-based action-RPG whose treacherous, ever-evolving path will challenge players.

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Released Indie Games

Key art for the indie game Risk of Rain 2 Logo for Risk of Rain 2

Risk of Rain 2

A third-person roguelike shooter built around escalating challenge and item combinations.

Released
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Key art for the indie game Lost in Random: The Eternal Die Logo for Lost in Random: The Eternal Die

Lost in Random: The Eternal Die

Lost in Random: The Eternal Die is a rogue-lite action adventure where Queen Aleksandra and her living die fight back against an ancient evil.

Released
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Roki

It's a game about MONSTERS that shouldn't exist, but DO.

Released
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Key art for the indie game Zero Sievert Logo for Zero Sievert

Zero Sievert

A brutal single-player survival shooter inspired by extraction-based gameplay.

Released
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Key art for the indie game Warcat Parade

Warcat Parade

Warcat Parade is a Touhou-inspired bullet hell with 6 levels, 6 bosses, pixel art, chiptune music, and one determined punk catboy hero.

Released
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Mythicard

Mythicard is an Online Auto Battler game based on Mythology.

Released
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Key art for the indie game Dead Cells Logo for Dead Cells

Dead Cells

A fast, skill-focused action-platformer blending roguelike structure with tight combat.

Released
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Key art for the indie game ION Shift Logo for ION Shift

ION Shift

A brutal 2D platformer where you play as an alien fighting your way through a deadly spaceship full of soldiers, turrets, and drones.

Released
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Key art for the indie game Jump Space Logo for Jump Space

Jump Space

Jump Space is a 4-player co-op FPS where you crew a ship, explore planets, battle enemies, and upgrade your vessel in seamless space & on-foot missions.

Released
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Key art for the indie game Alpha Particle Logo for Alpha Particle

Alpha Particle

A sci-fi action game about a defenseless particle that has to overcome it's obstacles creatively

Released
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Townscaper

Build quaint island towns with curvy streets. Build small hamlets, soaring cathedrals, canal networks, or sky cities on stilts.

Released
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DARQ

DARQ is a 2.5d side-scroller that tells the story of Lloyd, a boy who finds himself in the middle of a lucid dream.

Released
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Discover Indie Games Worth Playing

Rob’s Game Shack is an independent games publication focused on discovering and highlighting standout indie games across PC and console. We cover new releases, Early Access launches, demos, and upcoming projects on platforms like Steam, PlayStation, and Xbox, with an editorial approach that values accuracy, context, and genuine enthusiasm.

Our coverage includes indie game news, hands-on previews, feature articles, and curated game pages that bring together trailers, release details, and ongoing updates in one place. We aim to surface interesting and creative games early, helping players stay informed while giving developers meaningful visibility.

Updated regularly with the latest indie game announcements and releases, Rob’s Game Shack is built for readers who enjoy discovering new games, following emerging studios, and exploring the wider indie games scene.