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Projects with Demos

Key art for the indie game Jester: A Foolish Ritual Logo for Jester: A Foolish Ritual

Jester: A Foolish Ritual

Jester: A Foolish Ritual is a 1–4 player co-op survival horror where knights must perform a ritual to escape a cursed castle before the Jester hunts them down.

Development
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Key art for the indie game Katana Dragon Logo for Katana Dragon

Katana Dragon

Katana Dragon is an action-RPG where ninjas Shin & Nobi explore Sogen, master skills, battle Gokais, dive into dungeons, and harness Dragon Gems.

Released
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Key art for the indie game Who’s Lila? Logo for Who’s Lila?

Who’s Lila?

A disturbing psychological horror game built around facial expressions and perception.

Released
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Key art for the indie game Lelu Logo for Lelu

Lelu

A monochromatic action adventure where a tiny clockwork toy gains consciousness and fights to escape a sprawling toy factory filled with puzzles and danger.

Development
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Key art for the indie game The Abbess Garden Logo for The Abbess Garden

The Abbess Garden

The Abbess Garden is a cozy historical gardening game set in 17th-century France, blending plant care with queer romance, spies, and court intrigue.

Development
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Key art for the indie game Aaero2: Black Razor Edition Logo for Aaero2: Black Razor Edition

Aaero2: Black Razor Edition

A rhythm driven rail shooter where you trace light, fire to the beat, and fly through music powered worlds with tracks from Monstercat and Black Razor Records.

Released
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Key art for the indie game Warcat Parade

Warcat Parade

Warcat Parade is a Touhou-inspired bullet hell with 6 levels, 6 bosses, pixel art, chiptune music, and one determined punk catboy hero.

Released
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Key art for the indie game Shrine’s Legacy Logo for Shrine’s Legacy

Shrine’s Legacy

A SNES-inspired 16-bit action RPG where two heroes must restore the Sword of Shrine, master elemental magic, and save Ardemia—solo or in co-op.

Released
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Bears In Space

Stranded and alone on a strange planet after a scientific experiment went wrong, Maxwell Atoms must come to terms with his new found abilities.

Released
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Key art for the indie game Hungry Horrors Logo for Hungry Horrors

Hungry Horrors

Cook for monsters in this folklore-inspired roguelite deckbuilder where every dish decides your fate. Feed them fast—or be their next meal.

Development
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Key art for the indie game Conquer Lands Logo for Conquer Lands

Conquer Lands

Build powerful decks, command your army, and conquer kingdoms in this roguelike card strategy adventure for the throne.

Early Access
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Key art for the indie game Path of Achra Logo for Path of Achra

Path of Achra

A complex roguelike RPG built around deep theorycrafting and build experimentation.

Released
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Swordsory Brings Sharp Combat and Fast Fantasy Action

Swordsory is a fast-paced fantasy action game that blends precise melee combat with roguelite-style progression and a playful sense of humour. Players wield a variety of swords and abilities while battling through dangerous arenas filled with monsters, traps, and unpredictable encounters.

Combat focuses on timing, positioning, and skill rather than button-mashing, rewarding players who learn enemy patterns and master their weapons. Each run offers upgrades and modifiers that change how you play, encouraging experimentation and replayability.

With its colourful presentation and lighthearted tone, Swordsory balances challenging gameplay with accessibility, making it easy to pick up while still offering depth for players who want to push their skills further.

Swordcery

Swordcery is a rogue-lite, melee-based action-RPG whose treacherous, ever-evolving path will challenge players.

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Released Indie Games

Rival Rebels

Rival Rebels is a huge multiplayer sandbox set on endless maps.

Released
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Key art for the indie game Pikuniku Logo for Pikuniku

Pikuniku

Pikuniku is a is a 2d platformer adventure game where the main goal is to stop an evil corporation run by Mr Sunshine

Released
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Key art for the indie game Lost in Random: The Eternal Die Logo for Lost in Random: The Eternal Die

Lost in Random: The Eternal Die

Lost in Random: The Eternal Die is a rogue-lite action adventure where Queen Aleksandra and her living die fight back against an ancient evil.

Released
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Millions of Minions

Millions of Minions is a dungeon crawler, in which you must strategically command your undead minions throughout the eerie caverns.

Released
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Deep Rock Galactic

Deep Rock Galactic is a co-op FPS where teams of space dwarves mine hostile alien caves in fully destructible environments.

Released
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Key art for the indie game Clair Obscur: Expedition 33 Logo for Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

A stylish turn-based RPG from Sandfall Interactive set in a dark fantasy world inspired by Belle Époque France, blending tactical combat with real-time elements

Released
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Key art for the indie game Awaken The Time Logo for Awaken The Time

Awaken The Time

A Twisted Time Travel Action-adventure game has 3 Gameplay styles in one game : Samurai, shooter, cyborg Travel in Time and discover the story-based!

Released
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Key art for the indie game Mundaun Logo for Mundaun

Mundaun

A hand-drawn folk horror adventure inspired by Alpine mythology and slow-burn psychological fear.

Released
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Key art for the indie game Dreams of Another

Dreams of Another

Dreams of Another is a surreal shooter where every shot creates instead of destroys. From Baiyon (PixelJunk Eden), coming to PS5, PS VR2 & Steam.

Released
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Key art for the indie game The Binding of Isaac: Rebirth Logo for The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

A procedurally generated roguelike known for its dark themes and deep item systems.

Released
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Key art for the indie game Espresso Tycoon Logo for Espresso Tycoon

Espresso Tycoon

Espresso Tycoon – the future of tycoon games is here! The sound of the coffee machine, the unique aroma of coffee grounds... in your own café!

Released
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Key art for the indie game A Short Hike Logo for A Short Hike

A Short Hike

Released
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Discover Indie Games Worth Playing

Rob’s Game Shack is an independent games publication focused on discovering and highlighting standout indie games across PC and console. We cover new releases, Early Access launches, demos, and upcoming projects on platforms like Steam, PlayStation, and Xbox, with an editorial approach that values accuracy, context, and genuine enthusiasm.

Our coverage includes indie game news, hands-on previews, feature articles, and curated game pages that bring together trailers, release details, and ongoing updates in one place. We aim to surface interesting and creative games early, helping players stay informed while giving developers meaningful visibility.

Updated regularly with the latest indie game announcements and releases, Rob’s Game Shack is built for readers who enjoy discovering new games, following emerging studios, and exploring the wider indie games scene.