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Projects with Demos

Bears In Space

Stranded and alone on a strange planet after a scientific experiment went wrong, Maxwell Atoms must come to terms with his new found abilities.

Released
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Key art for the indie game Voidling Bound Logo for Voidling Bound

Voidling Bound

Voidling Bound is a monster-taming 3rd-person shooter with branching evolution, DNA splicing & high-octane battles. Coming Q1 2026 to Steam.

Development
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Key art for the indie game Conquer Lands Logo for Conquer Lands

Conquer Lands

Build powerful decks, command your army, and conquer kingdoms in this roguelike card strategy adventure for the throne.

Early Access
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Key art for the indie game Who’s Lila? Logo for Who’s Lila?

Who’s Lila?

A disturbing psychological horror game built around facial expressions and perception.

Released
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Key art for the indie game SYDLESS Logo for SYDLESS

SYDLESS

SYDLESS is a fast FPS where your only weapon is a deadly bouncing ball. Punch it faster, control the chaos, and fight your way out of a twisted anomaly.

Development
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Key art for the indie game GODBREAKERS Logo for GODBREAKERS

GODBREAKERS

GODBREAKERS is a chaotic co-op hack ’n’ slash where you absorb enemy powers, chain brutal combos, and unleash Godbreaks to crush bosses.

Released
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Key art for the indie game Lelu Logo for Lelu

Lelu

A monochromatic action adventure where a tiny clockwork toy gains consciousness and fights to escape a sprawling toy factory filled with puzzles and danger.

Development
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Key art for the indie game Norco Logo for Norco

Norco

A Southern Gothic sci-fi adventure exploring identity, industry, and family in a decaying Louisiana town.

Released
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Key art for the indie game Mazey Village Logo for Mazey Village

Mazey Village

Mazey Village is a cozy town-restoring puzzle adventure where you solve sliding-tile mazes, rescue villagers & pets, and rebuild a thriving community.

Development
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Key art for the indie game The Devil’s Due Logo for The Devil’s Due

The Devil’s Due

Cheat, bluff, and sabotage your way out of Hell in this poker fueled roguelite where rule breaking, dirty tricks, and evolving upgrades shape every run.

Development
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Key art for the indie game Winnie’s Hole Logo for Winnie’s Hole

Winnie’s Hole

Play as a virus inside Winnie’s body. Capture cells, mutate, and spread through his inner world in this darkly funny roguelite from the creators of Ring of Pain

Development
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Key art for the indie game Soulfused Logo for Soulfused

Soulfused

A dystopian sci-fi text adventure where you play as a part-human, part-machine soldier fighting for a collapsing Empire. A modern homage to classic text games.

Development
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Swordsory Brings Sharp Combat and Fast Fantasy Action

Swordsory is a fast-paced fantasy action game that blends precise melee combat with roguelite-style progression and a playful sense of humour. Players wield a variety of swords and abilities while battling through dangerous arenas filled with monsters, traps, and unpredictable encounters.

Combat focuses on timing, positioning, and skill rather than button-mashing, rewarding players who learn enemy patterns and master their weapons. Each run offers upgrades and modifiers that change how you play, encouraging experimentation and replayability.

With its colourful presentation and lighthearted tone, Swordsory balances challenging gameplay with accessibility, making it easy to pick up while still offering depth for players who want to push their skills further.

Swordcery

Swordcery is a rogue-lite, melee-based action-RPG whose treacherous, ever-evolving path will challenge players.

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Released Indie Games

Key art for the indie game Mundaun Logo for Mundaun

Mundaun

A hand-drawn folk horror adventure inspired by Alpine mythology and slow-burn psychological fear.

Released
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Key art for the indie game The Binding of Isaac: Rebirth Logo for The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

A procedurally generated roguelike known for its dark themes and deep item systems.

Released
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Key art for the indie game ION Shift Logo for ION Shift

ION Shift

A brutal 2D platformer where you play as an alien fighting your way through a deadly spaceship full of soldiers, turrets, and drones.

Released
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Key art for the indie game Lost in Random: The Eternal Die Logo for Lost in Random: The Eternal Die

Lost in Random: The Eternal Die

Lost in Random: The Eternal Die is a rogue-lite action adventure where Queen Aleksandra and her living die fight back against an ancient evil.

Released
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Crumble

Crumble is a physics-based platformer where players swing, jump, and survive collapsing levels using a grappling tongue mechanic.

Released
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Key art for the indie game Dreams of Another

Dreams of Another

Dreams of Another is a surreal shooter where every shot creates instead of destroys. From Baiyon (PixelJunk Eden), coming to PS5, PS VR2 & Steam.

Released
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Key art for the indie game The Phantom Fellows Logo for The Phantom Fellows

The Phantom Fellows

The Phantom Fellows is a point & click adventure about 2 best friends who start a paranormal investigation business together, since one of them is already dead

Released
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Key art for the indie game A Short Hike Logo for A Short Hike

A Short Hike

Released
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Key art for the indie game Anima: Gate of Memories I & II Remaster Logo for Anima: Gate of Memories I & II Remaster

Anima: Gate of Memories I & II Remaster

Two action RPGs return remastered in one definitive collection with enhanced visuals, fast combat and branching storylines in the world of Gaia.

Released
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Deep Rock Galactic

Deep Rock Galactic is a co-op FPS where teams of space dwarves mine hostile alien caves in fully destructible environments.

Released
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Key art for the indie game Dinner with an Owl Logo for Dinner with an Owl

Dinner with an Owl

Break the puzzling spell of your eccentric host! Dinner with an Owl: A short surreal point and click adventure.

Released
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Road Rage Royale

Road Rage Royale is a racing fighting game for 2 to 4 players set in a cyberpunk post-apocalyptic world.

Released
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Discover Indie Games Worth Playing

Rob’s Game Shack is an independent games publication focused on discovering and highlighting standout indie games across PC and console. We cover new releases, Early Access launches, demos, and upcoming projects on platforms like Steam, PlayStation, and Xbox, with an editorial approach that values accuracy, context, and genuine enthusiasm.

Our coverage includes indie game news, hands-on previews, feature articles, and curated game pages that bring together trailers, release details, and ongoing updates in one place. We aim to surface interesting and creative games early, helping players stay informed while giving developers meaningful visibility.

Updated regularly with the latest indie game announcements and releases, Rob’s Game Shack is built for readers who enjoy discovering new games, following emerging studios, and exploring the wider indie games scene.