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Forsworn

Development
By Rob from the Shack
Turn based tactical roguelike where resurrected heroes fight gods, evolve new abilities each run, and battle through a corrupted world.

Forsworn is a tactical roguelike that blends thoughtful turn-based strategy with evolving character builds and party-driven synergy. Set in a world shattered by a brutal war between gods of light and darkness, you control a squad of resurrected heroes sent back to unravel divine secrets. Morality becomes uncertain, ancient truths resurface, and every fall becomes an opportunity to rise again with a new approach.

Inspired by games like Divinity: Original Sin, Baldur’s Gate 3, and XCOM, Forsworn challenges players to think ahead and build coordinated teams instead of relying on single-character power. Abilities, blessings, and items do much more than tweak numbers. They transform mechanics, unlock fresh playstyles, and push players to adapt in every run. With solo play or up to three-player online co-op where everyone takes their turn simultaneously, Forsworn delivers strategic depth and high replay value.

The demo launching on December 1 gives players access to the complete first Act and a wide range of heroes, items, and blessings, offering a strong look at the systems driving the full game.

Key Features

  • Turn-based tactical combat built around party synergy and strategic decision making
  • Roguelike progression that reshapes abilities, mechanics, and builds every run
  • Solo or up to 3-player online co-op, with simultaneous turns
  • Five playable heroes with unique archetypes and evolving skill sets
  • A vast selection of items, abilities, and Blessings, enabling countless team combinations
  • A corrupted world shaped by divine conflict, filled with ancient secrets and moral ambiguity
  • Complete Act I available in the demo, offering hours of tactical gameplay

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