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AFK – Army For Keyboard

Released
by Lumethis Ekibi · published by Lumethis · 25 Sep, 2026
AFK – Army For Keyboard
Single-player Multiplayer PvP Online PvP Achievements In-App Purchases Cloud Saves Family Sharing
AFK - Army For Keyboard is an idle RPG whose battles play out in a taskbar strip. Players manage a party of heroes, set loot rules and take part in asynchronous PvP.

AFK – Army For Keyboard is an idle RPG designed to behave like a desktop environment. The battle runs live in a 990×76 strip inside the taskbar, so other windows can stay open while it plays. Clicking the strip expands the fight to fullscreen, and closing it does not stop the army from progressing.

Players choose from nine heroes, with three on the field at a time. Weapons, off-hands and elements are locked to specific classes, and builds are shaped through skill trees, rune allocations and prestige nodes. Loot is handled through player-written rules, such as flagging legendaries for review, sending runes to the cube or melting everything else. Only items that fall outside the rules reach a decision queue, which holds a maximum of fifty items and does not affect the player’s bag. Gear has ten rarity tiers from Bit to Yotta, along with implicit lines, affixes, sockets and enhancement from +0 to +25, which carries a risk of downgrade. Runes carry three candidate stats, and the roll is made when a rune is socketed rather than when it drops. The cube converts runes into gems and gems back into runes, and each enhancement displays its success chance beforehand.

Progression covers five acts across four difficulties: Normal, Nightmare, Hell and Torment, each unlocked by clearing the one before. Other content includes a stage map that changes weekly, an endless tower, and timed Boss Rush races with a reward ladder and leaderboard. Asynchronous PvP sends a player’s army to the arena, where the server re-simulates the fight with the same deterministic engine the client uses and returns a replay. Clans offer a headquarters with members, contributions, a shared development tree, announcements and applications, alongside chat channels, direct messages and mentions. All sound effects and music are synthesised in code with no audio files included, and volume for each is controlled separately. The interface is available in English, Turkish, German, French, Italian, Spanish, Brazilian Portuguese, Polish, Russian, Japanese, Korean and Simplified Chinese.

Steam data

Synced 22 hours ago

Reviews

Mostly Positive

Achievements

28

Unlockable on Steam

Latest from the developer

Announcements posted by the developer on Steam.

Published by Rob from the Shack
Updated

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