Roughly Crafted
Roughly Crafted places the player in charge of a never-ending weapon shop in a comedic fantasy world populated by dramatic heroes and unusual weapon requests. Customers arrive with cryptic commissions, and the player must interpret each request and craft an item that matches what the customer wants.
Weapons are assembled from a selection of molds, materials, joints, caps and connectors, using parts such as monster bits and odd scraps. Players can haggle with customers by raising the price to earn extra coins, though setting it too high may cause the customer to leave and give a bad review. As the shop grows, players earn likes, which can be spent through a crafting book to unlock new molds and materials.
The developer has listed plans for the full release, including more crafting content ranging from ordinary to alien parts, additional clients, easter eggs and pop culture references. Further plans include new order types with budgets, tag combinations and other demands, deeper upgrade systems such as a skill tree and quest book, and Twitch integration that would let viewers send in their own orders.
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Latest from the developer
- Demo update 0.1.2: smoother crafting and a longer checklist Patch
- Demo update 0.1.1: clearer words and a few fixes Patch
- The new demo is out, just in time for Weird Days
- Development Update: Major Refactoring
- Demo Out Now For Roughly Crafted!
- Early Demo is available to play on itch.io!
Announcements posted by the developer on Steam.