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Texture Map Studio

Released
by lonelystar_game ยท 6 Sep, 2026
Texture Map Studio
Texture Map Studio is a tool for generating and editing PBR texture maps from an Albedo texture, with 2D and 3D previews and export presets for Unity URP, Unreal Engine and generic workflows.

Texture Map Studio is a software tool for creating and editing PBR (physically based rendering) texture maps. The user loads an Albedo texture, and the application can generate a full set of material maps from it, including Normal, Height, Ambient Occlusion, Roughness, Metallic, Specular and Mask Map. These maps are intended for use in game engines, 3D software and other material pipelines.

Each generated map can be edited independently without altering the others. Parameters such as strength, contrast, detail and blur can be adjusted, with the result shown in an instant preview. The tool includes both a 2D preview and an interactive 3D preview. Users can inspect materials on a built-in cube or load their own model in FBX, OBJ, GLB or glTF format. The 3D view supports rotation, zoom, lighting adjustments and switching between the original Albedo and the complete PBR material. Both Metallic and Specular workflows are supported, as are OpenGL and DirectX normal map conventions.

Finished maps can be exported individually via drag-and-drop or as a complete set, with export options for Unity URP, Unreal Engine and generic PBR workflows. Other features include high-resolution texture support, a customisable interface and multiple interface languages. The developer describes the tool as aimed at artists, game developers and 3D creators preparing PBR materials.

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