The Hunter’s Inn
The Hunter’s Inn is a turn-based RPG set in a dark fantasy world under the growing influence of the Demon King. With monsters becoming more aggressive across the land, a single inn serves as a refuge for the remaining mercenaries, scholars and fallen knights. The player takes the role of an adventurer who accepts contracts from the inn’s quest board, and through conversations with the regulars learns about the events that have shaped them and takes on personal missions tied to their pasts.
Exploration uses a dice-based board game loop that leads to random encounters, events and tactical battles. Combat is built around simultaneous turns, with an emphasis on reading enemy patterns and managing timing rather than relying on raw strength. Character progression is not locked to fixed roles; instead, players can shape their own skill tree and refine a specialisation within each discipline.
The game is linear and designed to be completed in around thirty to sixty minutes, offering a self-contained story without additional padding. The Hunter’s Inn has now moved out of development and is released.
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