ABSOLUTELY NOTHING GOOD
ABSOLUTELY NOTHING GOOD is a first-person psychological horror game set in a roadside minimarket. The player takes on a night shift at the store on Halloween, a night on which, according to the game’s premise, the boundary between the living and the dead grows thinner. The developer describes it as distinct from a typical store simulator, with everyday work routines woven into the narrative rather than serving as the main focus.
Over the course of the shift, visitors arrive who are not there for sweets. These creatures appear only once a year and, having chosen the player for their game, leave no option to refuse. The horror is described as slow-burn, placing emphasis on atmosphere and story rather than constant action.
The game uses a comic-inspired visual style and includes an adjustable pixelation setting, allowing players to alter the look of the image. Atmospheric sound design is also listed among its features.
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