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Agebound

Development
by Datasmart Enterprises ยท November 2026
Agebound
Single-player Family Sharing
Agebound is an incremental farming idle game with a chill-hop soundtrack, in which each in-game year passes in under a minute and players expand a small plot into an automated settlement.

Agebound is an incremental farming idle game set to chill-hop music. Each in-game year lasts under a minute: players lay out their field in spring, grow and harvest crops before winter arrives, and then repeat the cycle at a larger scale. The game begins with a small field and progresses through a series of Ages, each introducing more land, new technologies and new industries.

Field planning is a central mechanic. Crops placed next to one another can trigger adjacency bonuses that increase yields, so layout decisions affect output. Players also choose which crops to grow, which to process into other goods through crafting systems, and which to sell. Earnings from sales are reinvested into upgrades that improve production, efficiency and scale in subsequent years.

Automation is handled through hired NPC workers and machines that harvest, transport and produce goods, allowing the farm to run with less direct input over time. A tech tree governs advancement between Ages, unlocking additional mechanics and larger production chains linking farms and workshops. The overall progression moves from a single small plot to a network of crops, machines and workers operating together.

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Published by Rob from the Shack

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