Midwest 90: Rapid City
Midwest 90: Rapid City is a tycoon simulation set in a collapsing 1990s economy, centred on running a roadside diner that uses monster meat as its main ingredient. Players research and develop dishes from harvested monster ingredients, design menus based on customer behaviour, and experiment with additives such as missourite that can boost profits or cause side effects. The diner can be expanded and its operations optimised for efficiency as the business grows.
Beyond food preparation, the game involves managing staff, supply chains, pricing, and customer satisfaction, requiring players to weigh margins, safety, and reputation against one another. Diners must also be defended, with players setting traps and preparing defenses to survive unpredictable nightly monster incursions that threaten customers, staff, and infrastructure. Defense measures are treated as part of the business’s operating costs rather than purely combat-focused elements.
The game includes a branching narrative featuring human characters and choices that affect the wider city of Rapid City, including whether the business supports or exploits the local community. As the story progresses, players uncover the truth behind the monster outbreak while managing the ongoing pressures of running the diner.
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