All Our Broken Parts
All Our Broken Parts is a story-driven game set in a city populated entirely by machines, following the disappearance of humans. Players take on the role of Ruth, a robot doctor exiled to a small clinic after a medical mishap, who uses tools such as a stethowire and screwdrivers to diagnose and treat robotic patients.
Gameplay centres on examining and repairing robots through actions such as disassembling, repairing, diagnosing, rewriting, and purging their systems. Patients include an art unit with corrupted visual sensors, a bartender unit that has lost its ability to taste, a delivery unit with an outdated engine, and a sales unit caught in a loop of repeated jokes. Each case presents Ruth with dilemmas that affect the outcome of her patients and her own circumstances.
The full game includes five patients and offers an estimated six to eight hours of playtime. Its narrative touches on themes including an epidemic, recurring dreams, and corporate efficiency audits, gradually revealing details about the fate of humanity and the origins of the robots. The game is developed by Tin Bird Studio.
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