Corsair Fleet: Tides of Plunder
Corsair Fleet: Tides of Plunder is a pixel-art idle RPG in which the player chooses a captain, begins with a single sloop and works towards building a larger pirate fleet. Ships are sent on short, medium or long voyages, and progress continues while the game is closed, with loot accumulating offline for the player to collect on their return.
Combat is turn-based naval combat, with cannon exchanges against pirates, the Royal Navy, ghost ships and krakens. There are five ship classes, ranging from the starting sloop up to a war galleon, and five bosses spread across five seas. Crew members are represented as cards covering roles such as gunners, helmsmen and healers, and the game includes light deck-building with star ranks and synergy chains that stack bonuses across the fleet. Expeditions use branching encounters with roguelike elements, where the player can choose to fight, flee or take a risk for treasure, so each voyage plays out differently.
Plunder earned at sea can be spent in the shops of a port town to improve ships and gear. The game also has a prestige system that resets progress in return for permanent bonuses, along with global leaderboards.
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