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Creator Chronicles

Development
Demo Available by Origin Studio ยท 14 Sep, 2026
Creator Chronicles
Single-player Achievements Cloud Saves Family Sharing
A guild management game in which a developer trapped inside their own game must grow a village, recruit guild members and clear dungeons, with members who quit permanently after dying.

Creator Chronicles is a management game with a framing story about a developer who has been pulled into their own game. The player takes the role of a guild master and must grow a village in order to return the developer to the real world. Progress depends on the player’s decisions, which can be directed towards crafting, combat or village development, and the game also allows time to be spent simply observing guild members interacting with one another.

Village building involves demolishing burned structures, constructing new buildings, farming, crafting and decorating. Guild members, each with their own personality and abilities, carry out tasks such as gathering ores, growing herbs, brewing potions, cooking and fishing. Crafted items can be sold to visitors or traded at an Auction House, where prices fluctuate: urgently needed items can be bought at a premium, while patient players may find goods listed at well under their usual value. A Codex tracks progression across Alchemy, Cooking, Blacksmithing, Enchanting, Farming, Mining and Fishing, with higher levels producing more valuable items and faster resource acquisition.

Guild members can also be sent into dungeons and raids in various party compositions, where they gain levels, equipment and gold. Battles run simultaneously, and a battle log is available for reviewing defeats. A central mechanic is the guild members’ fragile mentality: a member who is defeated in a dungeon will quit the game. Strengthening members and their equipment in lower dungeons is presented as the way to protect them against stronger monsters later on.

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Published by Rob from the Shack

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