Cursed and Fading
Cursed and Fading is a roguelike set in a world of fog and ruin. A lich’s curse has shattered the player’s soul, and the body they inhabit is already failing. Each tile crossed costs one point from a chosen stat: Strength, Dexterity, Constitution, Intelligence, Wisdom, or Charisma. If Constitution reaches zero the character dies, while the loss of other stats narrows the options available. The aim is to reach the lich’s castle and defeat it to end the curse.
Each run takes place on a procedurally generated map, and players can also enter their own generation seed. Maps feature Churches where the player spawns, Inns for restoring health, Merchants for buying gear, and Chests containing gold, Soul Shards, or equipment. Combat resolves automatically, with the player’s equipment set against the enemy’s abilities. There are six classes (Archer, Knight, Heavy Knight, Mounted Knight, Samurai, and Wizard), each setting different starting stats. Inventory size depends on the character’s Strength and Constitution.
The game includes more than 400 pieces of equipment across Common, Uncommon, Rare, and Legendary tiers, covering weapons, shields, armour, accessories, and consumables. When a character dies, the soul moves to a new body. Gold, inventory, and equipment are lost, but knowledge and slain enemies are kept. Soul Shards go toward permanent unlocks between runs. Freeplay mode offers Small, Medium, and Large maps, while the Daily Run begins every midnight UTC on a shared map and ranks players on Steam Leaderboards by damage dealt to the lich in the fewest moves. The game supports keyboard and mouse and gamepad, with remappable bindings.
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