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Dead Cells

Released
by Motion Twin · 6 Aug, 2018
Steam Deck Verified
Single-player Achievements Full Controller Trading Cards Workshop Cloud Saves Remote Play (TV) Remote Play (Phone) Remote Play (Tablet) Family Sharing
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.

Dead Cells is a roguelite, metroidvania inspired, action-platformer. You’ll explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.


Dead Cells puts you in control of a failed alchemic experiment trying to figure out what’s happening on a sprawling, ever-changing and seemingly cursed Island. Immortal but crippled, your last resort is to take over bodies in order to move, explore… and fight.


While you may well be immortal, the corpses you possess are not. Each time your host is destroyed, you will be sent back to the dungeon to find yourself a new one and start again…


Experience a Roguevania, mixing an interconnected world, branching paths and unlockable skills with the constant adrenaline-pumping threat of permadeath. No checkpoints. You either vanquish the final boss in one go or you try again. However, you keep some of your progress for successive runs new paths you’ve unlocked, access to new levels, mutations, abilities and weapons.


Tough but fair combat, responsive controls, challenging foes, and of course, the emergency panic roll to get you out of trouble make for a visceral and cathartic action game.

Steam data

Synced 3 days ago

Reviews

Overwhelmingly Positive

156,732 reviews

Metacritic

89

Critic average

Achievements

121

Unlockable on Steam

DLC

8

add-ons available

Latest from the developer

Announcements posted by the developer on Steam.

Published by Rob from the Shack
Updated

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