Dirt Fishing: Metal Detecting Simulator
Dirt Fishing: Metal Detecting Simulator follows Ethan, a fifteen-year-old who receives a toy metal detector and a wooden shovel as birthday gifts from his grandfather, a lifelong treasure hunter. Players take on his journey from humble beginnings, searching for buried objects across three environments: a forest, a beach and a desert.
The core loop involves using the metal detector to locate objects underground, with the beeping speeding up as the player gets closer to a target. Once a target is found, the player digs it up with the shovel. Items range from junk and scrap metal to silver, gold, relics and 54 historical U.S. coins. Items buried deeper have a higher chance of being valuable. Finds can be sold for money, which is used to buy equipment upgrades.
Upgrades include advanced metal detectors that can locate deeper and more valuable targets, and shovels that dig faster and need fewer swings. Energy drinks hidden around the world temporarily increase movement speed. The main goal is to collect 100 relics to earn the title of Legendary Treasure Hunter, after which play continues with further goals such as completing the coin collection and upgrading all equipment. A leaderboard tracks total money and relics found.
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