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Going Medieval

Released
Demo Available by Foxy Voxel · published by Mythwright · 17 Mar, 2026
Steam Deck Playable
Single-player Achievements Trading Cards Workshop Cloud Saves Family Sharing
Going Medieval is a medieval colony-building strategy game in which players guide a group of plague survivors as they build, defend and expand a settlement in a post-calamity world.

Going Medieval is a colony simulation and strategy game set in a fictional medieval Dark Age following a devastating plague. Players take charge of a small group of survivors and help them establish a settlement, using 3D terrain tools to build multi-storey forts, underground caverns and various rooms such as workshops, chapels and libraries, constructed from materials like stone and clay.

Each settler has individual traits, skills and personalities that affect their abilities and needs, such as hunger, clothing preferences and religious beliefs. Managing these needs and assigning tasks according to each character’s talents contributes to the wellbeing and productivity of the settlement.

The game includes combat and defence systems, requiring players to construct fortifications and traps to withstand raids from bandits. Settlers can be equipped and directed in battle, with skills developed through hunting and combat experience. The map is randomly generated and multi-level, allowing terraforming of land and water for construction or strategic purposes. The game also supports modding tools for additional customisation.”

Steam data

Synced 3 days ago

Reviews

Very Positive

17,081 reviews

Metacritic

76

Critic average

Achievements

94

Unlockable on Steam

DLC

2

add-ons available

Players

Playing now

1,142

Today's high

1,142

Our highest

1,142

1 Sep 2026

We've only just started watching this one, so there's no line to draw yet. Read from Steam every few hours, last 1 month ago.

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Published by Rob from the Shack
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