Last Days of Tsufana
Last Days of Tsufana is a turn-based role-playing game set in a world that once flourished under the Lispens, a civilisation guided by the deity Myrtir and empowered by a source of magic called Creta. After Myrtir departed, the Lispens’ reign ended and their world declined. A sorcerer named Valdisna has since laid a curse on Tsufana that makes some people vanish and turns most into monsters. The player takes the role of Falcon, who sets out with his sister to end Valdisna’s schemes while facing the Quietus, acolytes of Myrtir who serve Valdisna.
Combat is turn-based, and the game describes itself as both story-driven and character-driven. Creta can be found during the adventure and equipped on each character to provide spells, abilities and boons, as well as resistances to status ailments and elements. Each creta has two to four linked abilities, and a character can equip four at once. Using abilities in battle raises their level, which increases the strength of their healing and damaging effects. Enemy weaknesses are shown in battle: at first only the number of weaknesses is visible, and each one is revealed after the enemy is hit with it, remaining visible in later encounters with that enemy.
The game offers a range of equipment and creta combinations, along with many status ailments, and the developer states that there is more than one way to win a battle. It is described as the developer’s longest title so far, with a possible playtime of 35 hours or more. The soundtrack was composed by HydroGene. Keyboard and controller schemes are supported, and windowed or fullscreen mode can be toggled by pressing Fn and F4.
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