Mewgenics
Mewgenics is a turn-based tactical roguelite developed by Edmund McMillen and Tyler Glaiel, combining squad-based combat with a cat breeding system. Players manage a household of cats in Boon County, assembling teams and equipping them with class-specific collars such as Fighter, Tank, and Mage before sending them on missions to gather food, money, and treasure.
Combat takes place on turn-based grids where positioning, ability combinations, and environmental interactions determine the outcome of battles. The game includes more than 1000 unique abilities spread across ten or more character classes, along with over 900 items and more than 200 enemies and bosses. Cats that survive missions return with scars, experience, and sometimes mutations, which can be passed down through breeding to create new generations with different traits and skills.
The game features a roguelite structure with a main campaign reported to exceed 200 hours, meaning no two playthroughs unfold the same way. Progression is tied to both tactical decisions in combat and long-term genetic choices in breeding, with players managing money, items, and bloodlines across generations of cats.
Steam data
Synced 4 hours agoReviews
Very Positive
49,498 reviews
Metacritic
88
Critic average
Achievements
281
Unlockable on Steam
DLC
1
add-on available
Latest from the developer
- u00a0Mewgenics Live!
- Mewgenics Beta Patch Notes 1.1.21220 Patch
- Beta Branch Patch Notes 1.1.21215 Patch
- Language Update Beta Testing + Merch News
- Update on future language support
- Mewgenics 1.1
- beta branch patch notes (1.1.21038) Patch
- beta branch bugfixes (1.1.21035) Patch
- Betas, Plush and a Blast from the Past!
- Beta update 1.1.21025 Patch
Announcements posted by the developer on Steam.