ORBA
ORBA is a pixel art game built around a single objective: knocking an Orb upward through a tower of five floors and reaching the top before the Orb shatters. Each floor has its own visual style and layout, and the route involves narrow corridors and elevated hazards. Progress is measured by time, with the aim being to complete the ascent as quickly as possible and to improve on previous attempts.
Runs are varied by Lucky Charms, items placed around the tower that give the player a random ability when collected. These can be used to shorten or speed up a route. There are more than fifteen Lucky Charms in total, and stronger ones are added to the available pool as the player progresses. More than ten player skins can also be unlocked over time.
The game includes a global leaderboard and a ghost system, which lets the player race against recorded runs from other players and study the routes they took. The game features an original soundtrack described by the developer as fast-paced.
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Latest from the developer
- DEVLOG #5: Localizing ORBA
- DEVLOG #4: From Feedback to Release
- DEVLOG #3: The Music of ORBA
- ORBA is Coming on the 13th of September!
- Interview with TheJan14
- DEVLOG #1: Refining the gameplay loop
Announcements posted by the developer on Steam.