Serial World
Serial World combines roguelike dungeon crawling with RPG elements. The player controls Milo, who finds a monstrous door on the outskirts of Bricktown and is taken into a strange world of fantastical creatures and dungeon mazes. Each time he finds an exit, he wakes up at home in bed and the journey starts again. As the days repeat, things in Bricktown change, and Milo gradually learns the truth behind these experiences.
Between dungeon runs, the player can explore Bricktown to unlock new areas, talk with townsfolk and collect items. The player then enters the dungeons with a chosen team of three Anima, using the skills and traits gained so far. The map system changes between loops. There are eight Anima in total, each with different strengths, which allows for varied team compositions such as aggressive, defensive or status effect focused approaches.
Combat is turn-based. Each Anima can learn a personalised set of skills, and these can be combined in different ways. As battles progress, an Anima’s talisman fills with power, which can be used to trigger its evolution and make it stronger. The game features a varied cast of characters, including neighbours, merchants, masters and unusual enemies ranging from bouncing dragons to baby donuts.
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Latest from the developer
- Chip Chat #5: Dungeon Design
- Chip Chat #4: All About Anima
- Demo Update for Serial World!
- Serial Worldu2019s First Demo is OUT NOW!
- Chip Chat #3: Designing Milo & Friends
- Chip Chat #2: Meet the Developers!
- Chip Chat #1: Welcome to Serial World!
- Gamescom 2025 Recap: Serial Worldu2019s first time overseas!
- Serial World is exhibiting at BitSummit 2025!
- Exhibiting at SANUKI X GAME 2024!
Announcements posted by the developer on Steam.