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Serial World

Development
Demo Available by Serial Project · published by Kakehashi Games · 2026
Single-player Full Controller Family Sharing
Serial World is a roguelike dungeon crawler with RPG elements. Players guide Milo and a team of three Anima through turn-based battles in dungeons that reset each time he returns home to Bricktown.

Serial World combines roguelike dungeon crawling with RPG elements. The player controls Milo, who finds a monstrous door on the outskirts of Bricktown and is taken into a strange world of fantastical creatures and dungeon mazes. Each time he finds an exit, he wakes up at home in bed and the journey starts again. As the days repeat, things in Bricktown change, and Milo gradually learns the truth behind these experiences.

Between dungeon runs, the player can explore Bricktown to unlock new areas, talk with townsfolk and collect items. The player then enters the dungeons with a chosen team of three Anima, using the skills and traits gained so far. The map system changes between loops. There are eight Anima in total, each with different strengths, which allows for varied team compositions such as aggressive, defensive or status effect focused approaches.

Combat is turn-based. Each Anima can learn a personalised set of skills, and these can be combined in different ways. As battles progress, an Anima’s talisman fills with power, which can be used to trigger its evolution and make it stronger. The game features a varied cast of characters, including neighbours, merchants, masters and unusual enemies ranging from bouncing dragons to baby donuts.

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