Sewer Crawler
Sewer Crawler combines roguelike 3D dungeon crawling with tactical autobattler strategy. Players move through randomly generated sewer networks, collecting resources such as Gold and Keys, and finding special rooms that provide Artifacts. The aim is to reach the top of the game’s 7 stages.
Team building uses Souls, which players collect while exploring and spend to recruit and upgrade units. Units differ in abilities, stats and traits, and the game supports building teams around synergies or adapting to a limited selection of options. Before each fight, players position their units on an 8×8 grid and can use Potions. Once combat begins, the battle plays out automatically without player input.
The game is designed for repeated runs. Achievements unlock further Units, Traits and Items, and completing the game’s challenges leads to Brutal Mode, a higher difficulty setting. Sewer Crawler was made by a single developer over five months as the practical portion of a Master’s thesis. According to the developer, all code, 3D models, sprites and sound effects were created or recorded from scratch, with no generative AI and no external or store assets.
Steam data
Synced 7 hours agoReviews
Positive
Achievements
17
Unlockable on Steam
Latest from the developer
- Patch 1.05 Patch
- Patch 1.04 Patch
- Patch 1.03 Patch
- Patch 1.02 Patch
- Patch 1.01 Patch
- Sewer Crawler Release
Announcements posted by the developer on Steam.