Surviving Mars: Relaunched – Feeding the Future
Feeding the Future is an expansion for Surviving Mars: Relaunched, a colony management game set on Mars. It extends the food system so that meals do more than keep colonists alive. Food service buildings continue to supply basic food, but they can now also offer delicacies such as sugar, bread, butter and cheese, which affect colonist comfort, morale, health and sanity. Each food service building has its own range of delicacies, and the player decides which items are on the menu at any given time.
The expansion introduces a set of new buildings. Dining options include a Bakery that turns food and butter into bread, a Fast Food Restaurant for large populations, a smaller Food Stand, a Gourmet Restaurant, a Panoramic Restaurant spire, a Coffee Vending Machine and a Barista Cafe. On the production side there is an Automated Farm that runs without workers and produces only delicacies, an Insect Farm that yields meat and sugar, a Small Farm, a Food Processing Plant that refines basic delicacies into advanced ones, a Food Packaging Plant that converts between food and delicacies once a specific law has been passed, and a Replicator spire that produces delicacies from power at a high cost. Farming location now matters, as the Underground and the Surface can grow different types of crops.
Colonists gain new food-related traits, including Coffee Enthusiast, Foodie and the rare Celebrity Chef. Two new commander profiles, Horticulturalist and Agronomist, are available at the start of a game. The expansion also adds a range of delicacies to grow, process, import and serve, new crops and animals for existing farms, and new food-related laws that influence how the colony develops and eats.
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