Travel Agency Simulator
Travel Agency Simulator is an incremental clicker and management game in which the player begins with one desk and a basic city tour. Each booking earns cash, which is reinvested to unlock and improve destinations such as museum passes, hotels, cruises, transfers, resorts and landmark experiences. Every destination acts as a separate revenue stream with its own speed, capacity and income upgrades, and upgrades can be bought in bulk. Successful routes can be automated so that income continues while the player attends to other parts of the business, including while offline.
The game includes a prestige system. Resetting a branch converts progress into Reputation, which is spent on permanent upgrades such as increased revenue, improved speed, stronger starting resources and expanded offline earnings. These bonuses carry over into each new agency.
Alongside the main agency board, there is a 3D office where the player can serve customers directly by matching destination cards to travellers’ requests, earning gold and fame from a queue of visitors. Contracts set specific goals such as expanding particular routes or purchasing upgrades, seasonal shifts alter the agency over time, and a trophy gallery records achievements across all runs.
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