The Ascendant Sect
The Ascendant Sect is a party-building game in which the player takes charge of a fallen sect and selects five disciples from a fixed roster of 36. Each disciple has a name, background and set of strengths. The player assigns positions and roles to the chosen party, picks routes through a campaign covering six domains, and puts rewards towards developing the same team rather than swapping members out.
Combat is resolved automatically, so the emphasis is on preparation. Positioning and party roles determine how shields, recovery and damage interact. Every disciple has a personal talent tree, while sect legacies provide bonuses that apply to the whole roster. Gear can be moved directly between disciples, and missing stats can be forged to fill gaps in the party. Health, shields and recovery are displayed as each fight plays out.
Completing a regional campaign unlocks that region’s Endless Expedition, a mode in which rewards are settled after every battle. The game follows the sect from the early stages of rebuilding through to the Endless Expedition, with the same five disciples remaining with the player throughout.
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