Zone//Zero
Zone//Zero is a sci-fi first person shooter developed around procedurally changing mazes. Each playthrough presents a different layout, and the objective is to move through the levels, shoot enemies and gather keys in order to unlock the way to the next stage.
The game awards credits for kills, for completing levels and for finishing a level without taking damage. These credits can be spent on loot crates, which contain randomised rewards such as new tech and mods for the player’s existing weapons. There is no conventional save system; every session is treated as a fresh run in the arcade tradition.
The game includes leaderboards, allowing players to compare their performance as runners against others.
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