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CITADEL

Released
by Liam Atkinson · 21 Sep, 2026
CITADEL
Single-player Achievements Full Controller Cloud Saves Family Sharing
CITADEL is a philosophical sci-fi visual novel about a character who wakes in a primordial solution and sets out for a tower to learn who they are. It has multiple endings.

CITADEL is a philosophical sci-fi visual novel that deals with morality and existential discovery. The player’s character wakes suspended in a warm primordial solution with no memory of who or where they are. After breaking free, they find themselves in a secluded valley with no sign of life. A path leads past three unfamiliar buildings towards a large tower, the Citadel, where the character hopes to find answers about their existence.

The game centres on choices made by the player, an atmospheric setting and a mystery that unfolds through the story. Its narrative is described as philosophical and full of secrets, and the prose is written to build a heavy, evocative mood. Decisions are intended to prompt reflection, and the game has multiple endings, which encourages replaying to see them all.

Visually, CITADEL uses a stylised pixel art look in a greenscale palette. The original soundtrack was composed by the developer. On Steam, the game currently has a Positive user review rating, based on more than 10 reviews.

Steam data

Synced 4 days ago

Reviews

Positive

Achievements

12

Unlockable on Steam

Latest from the developer

Announcements posted by the developer on Steam.

Published by Rob from the Shack
Updated

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