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Commit!!!

Released
by gand-tr · 10 Sep, 2026
Commit!!!
Single-player Achievements Full Controller Family Sharing
A life-and-career simulation about working as a software developer. Players take jobs, plan their days, complete timing-based minigames representing coding tasks and manage accumulating code debt.

Commit!!! is a life-and-career simulation in which the player works as a software developer. Each job comes with an inherited, undocumented legacy codebase, and the accumulated technical debt within it acts as the game’s central antagonist. Alongside the code, players must keep track of rent, weekly performance reviews, a bank balance and a nerves stat, only one of which recovers overnight.

Days are planned in slots and then resolved through a system called the Commit Pulse. Development tasks such as feature work, bug-fixing, merge-conflict resolution, refactoring, stack-trace hunts and code review are each represented by a distinct minigame modelled on the operation it stands for. A clean result earns an Ace, while a failed attempt introduces a hidden bug that QA may or may not catch before release. Unfixed bugs and shortcuts accumulate as quality debt that is scored against reliability at ship time. Players can work for startups, enterprises, agencies or on one-off gigs, interview for roles, negotiate salaries, earn raises or be dismissed after poor weeks, or found their own company with a burn rate, weekly revenue and a single hire. Partway through a run the industry shifts into an AI era, where subscribing to an assistant speeds up work but leaves behind hidden debt and bugs concealed by a misleading passing state.

The game includes a social feed called DevWire for gaining followers and building or damaging a reputation, story events, relationships, a cat, burnout and an epilogue reflecting the player’s choices. Runs are deterministic and seed-based, with length varying by game mode. It has full gamepad support and is built for Steam Deck at a native 1280×800 resolution. The presentation uses a retro phosphor-terminal aesthetic and includes an in-game reference called the Commiepedia covering languages, industries and industry folklore. There are 58 achievements, including hidden approval from ten Legendary Coders. The developer notes that the game does not involve actual programming; the minigames are based on timing.

Steam data

Synced 4 days ago

Reviews

3 user reviews

Achievements

58

Unlockable on Steam

Latest from the developer

Announcements posted by the developer on Steam.

Published by Rob from the Shack
Updated

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