Crazy Pocket
Crazy Pocket is a roguelike deckbuilder that takes its structure from pocket billiards. Rather than a standard cue sports simulation, each ball on the table carries its own ability, and the player’s aim is to line up shots that trigger these abilities in sequence. A well-planned break can set off a chain reaction across the table, and with a suitable build it is possible to pot every ball in one turn.
Between rounds, the player drafts from a growing pool of Balls and Chalk, each with distinct effects. These are combined to form a build, and different selections support different approaches, such as explosive combinations, trick shots, ricochets or precision play. Because the draft options change from run to run, the build evolves over the course of a session and the player is expected to adapt their strategy accordingly.
The game is centred on experimentation with Ball and Chalk combinations and on discovering interactions between abilities that may not be immediately obvious. Each new draft alters the available options, so successive runs offer different routes to constructing a table-clearing shot.
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