Deep Fog Signals
Deep Fog Signals is set at Arrowflight Station, a remote research facility in a sea of fog, built in the shadow of a massive exoskeleton. Five crew members remain after a planned evacuation failed to happen, and a violent fog storm has cut off contact with the outside world. The player takes the role of a radio operator working from a small comms room, coordinating the crew while supplies and sanity decline. The central choice is whether to prioritise escape or a scientific breakthrough.
The game is built around remote puzzle investigation. The player gathers clues by interpreting research data and surveillance footage of the crew, who are unaware they are being watched. Bandwidth is severely limited, so each turn the player decides which data to clear up and which secrets to leave unresolved. The player also guides a driver remotely through dangerous terrain. Questions raised along the way include what lies behind the giant exoskeleton and what the crew members are hiding from one another.
The visuals combine hand-drawn art with retro-futuristic digital interfaces, accompanied by an ambient soundscape. The player can choose which of the four other crew members to follow and which storylines to pursue, and there are multiple endings, so several playthroughs are needed to see the full story. Deep Fog Signals is a short, standalone game that takes place in the universe of Misgiven. It is set 20 years before that game’s timeline, in the crater of Koriol, which contains an ocean of toxic fog.
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