Desouled
Desouled is a narrative game built around confronting difficult memories. The stories it presents are described as raw, cruel and at times inhuman. Players take part in a process of purification, facing both their own memories and those of the souls beside them.
Combat is real-time and has no turn structure. Players dodge and endure attacks, relying on reflexes and persistence rather than healing or periods of rest. A run ends after three hits. The fights are framed as a wager of the player’s soul, continuing until the mind falls quiet.
The player’s choices affect other characters, and the game contains multiple endings. A free demo covers the Prologue and Chapter 1. The remainder of the story and the endings are included in the full game.
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