Emberville
Emberville is an action role-playing game. The player wakes with clouded memories inside the Vitromotus, a prison originally built by a former society to confine those it considered unwanted. The aim is to find a way out while rescuing other prisoners, who are the former inhabitants of the town of Emberville. Once freed, these characters return to the town, help rebuild it and teach the player their trades. The town is intended to grow into a hub that reflects the player’s actions, and its residents offer quests, rewards and readable diaries.
Combat is action based and centres on positioning, timing and knowledge of enemies. Weapons have their own combo chains, and attacks of different types can be linked together. The game includes a range of combat classes that can be switched at any time, with passive and active skills able to carry over between classes the player has learnt. Skills and weapons are improved through levelling, items and assistance from rescued villagers, and enemy strength increases as the player descends further into the prison. Character creation includes options for hair, beards, facial features and colours.
Exploration of the Vitromotus takes the player through tunnels, ruins, survivor settlements and biomes shaped by kymia, an energy born from emotions that revives those trapped inside. Outside of combat, the game features gathering and crafting professions used to produce equipment, potions, food, tools and trinkets. Players also have a personal estate within Emberville that can be built up with structures, furniture, plants and decorations. Progression comes from combat, exploration, rebuilding and choices made during the story.
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