HOPE 01
HOPE 01 begins with the player waking in a deteriorating underground facility with a single request: find HAB 01. The setting is an interconnected labyrinth of habitation structures known as the hab cluster, which the player explores while encountering survivors. Choices made along the way affect the outcome, and the game includes multiple endings.
Combat involves shooting and dodging enemies and bosses that roam the halls. The game contains more than 70 weapons, each with distinct properties such as rate of fire, muzzle velocity, reload time and penetration. Players can combine guns, gadgets and usable items to assemble a loadout suited to a given situation. Weapons, armour and gadgets are found while exploring, but they must be carried back to the hideout to be kept; dying during an outing means losing whatever was collected.
The game also features a fabricator system. Items discovered in the facility can be scanned, adding them to a catalogue of over 200 fabricable items. These can then be printed at the hideout to prepare for further expeditions or boss encounters.
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