Legends of Azamar
Legends of Azamar is an action RPG centred on loot, dungeon crawling and close-quarters combat. Players travel to Bar-Ulduun, an ancient dwarven city, and descend into its depths to fight enemies and uncover what lies below. The game is described as an action RPG reduced to its core loop: descend, fight, loot, return to camp, and repeat.
There are three playable classes: the Warrior, the Rogue and the Mage. Each has its own weapons, abilities and play style. Characters grow stronger over successive expeditions, and the difficulty of encounters rises as players go deeper, with boss fights featuring as a culminating challenge. Character builds draw on equipment, passive skills and abilities, and there are multiple passive skill trees that offer different customisation routes. Two examples named in the source are the path of the Tower, which focuses on durability, and the path of the Serpent, which focuses on poisons.
Dungeons are procedurally generated, so each expedition differs from the last. The game also includes dynamic paths, quests and unique items to collect, which are intended to support repeated play.
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Latest from the developer
- Legends of Azamar Development Update #1
- Legends of Azamar Early Access 0.1.1
- Community Feedback: Game Pacing
- Legends of Azamar Early Access 0.1.0
- Legends of Azamar Demo 0.0.15
- Legends of Azamar Demo 0.0.14a - Hotfix Patch
- Legends of Azamar Demo 0.0.14 - Next Fest
- Legends of Azamar Demo 0.0.13
- Legends of Azamar Demo 0.0.12 Patch
- Legends of Azamar Demo 0.0.11
Announcements posted by the developer on Steam.