Everything is Crab: The Animal Evolution Roguelite
Everything is Crab has a proper hook: every creature in evolutionary history ends up as a crab. Every single one. Your job is to prove science wrong by cobbling together your own bizarre little survivor, run after run, using over 125 evolution based abilities. Fancy some wings? Bit more fur? Six extra legs and a tail for good measure? Go for it, science be damned.
It sits somewhere between Spore and modern roguelites, an unexpected combo that works surprisingly well. You’re dropped into a proper living ecosystem with four different biomes, day and night cycles, weather events and a whole cast of critters who are all busy evolving and scheming away with their own goals. Bosses might show up. They might not. Either way you’ll need a solid build and a bit of luck to make it through.
There’s a hefty meta progression layer to sink your teeth into as well, along with genetics that let you mix and match starting characters, a difficulty system for the brave, and challenge scenarios if you fancy testing your adaptation skills properly. Get good enough and you’ll unlock endless runs, no timer, just you against the apocalypse for as long as you can hold out. Have a crabby day indeed.