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Monster Chef

Development
Demo Available by Studio Pizza · To be announced
Single-player Achievements Full Controller Family Sharing
Monster Chef is an action RPG with roguelite and management elements. Players control Pranzo, who hunts and cooks monsters by day and runs an inn by night.

Monster Chef is an action RPG with roguelite and management elements. Players take the role of Pranzo, a small chef-warrior who fights monsters using Chef Weapons and cooks them into dishes. The game is set in the land of Delizia, and the player’s aim is to restore a run-down inn that once belonged to a famed Monster Chef named Cibo Cibo Cibo, on behalf of the Monster Chef Order.

Each day, the player picks a Daily Menu listing specific dishes to prepare, then explores Delizia to find the monsters needed. Defeating a monster depletes its Cooking Resistance, after which the player throws a Pot at it to complete the dish. The final hit determines which Recipe is produced. Once the Daily Menu is complete, the player returns to the inn to serve customers including elves, orcs, merfolk, and humans. Serving customers earns Reputation Points, and the player can find Allies who help manage the inn.

Delizia is an open world with a procedurally generated map, so the layout changes each day. The game uses a hand-drawn art style. Along the way, players find ancient ruins and mysterious objects that reveal the history of the land. Giant bosses can be defeated and prepared as banquets for the Monster Chef Order, and new biomes unlock with different monsters and challenges. The game also features a cast of Allies, each with their own story and personality, with friendships developing through exclusive dialogues that reveal hidden secrets.

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Published by Rob from the Shack
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