Soul Chained
Soul Chained is a solo-developed action game in which players take the role of fallen rival warlords whose souls have been chained together. Condemned to Purgatory, they must atone for their sins while bound to their former enemies. The Soul Chain that links the characters is central to every part of the game, including combat, exploration, defeat and victory.
Combat draws on the Souls formula, with deliberate melee attacks and stamina management, and is built around chain physics. Players can launch enemies, coil and tie them up, trip bosses, slingshot objects and clothesline groups of foes using the chain. The game also includes Chain Magic, a range of weaponry, stat progression, and Normal and Hard difficulty settings. Learning to fight with the chain is described by the developer as the core of the experience.
The game is structured around an ascent of the Tower of Purgatory, with each chapter ending in a boss encounter against large manifestations of sin, trauma or regret. Online Havoc Mode supports up to four players chained together, while a single-player mode replaces the other players with a large glowing ball that the player must drag and swing throughout the climb. The developer notes that the game features intentionally rough graphics and jiggle physics applied equally to all characters.
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Latest from the developer
- Release Date Confirmed: September 7th + 50K Wishlists!
- Steam Release Postponed
- 40K Wishlists!
- Devlog #3 - Purgatorial Arsenal & Combat
- Triple Trial - The Pre-Launch Playtest
- Post-Next Fest Insights + Demo Update v1.1.11
- Soul Chained releases August 2026 @ $6.99!
- Bound by Fortune: Next Fest Giveaway!
- Bound by Time: Next Fest Demo Speedrun Challenge!
- Soul Chained @ Steam Next Fest!
Announcements posted by the developer on Steam.