The Last of RAM
The Last of RAM is a fast-paced first-person shooter set in a satirical techno world where hardware prices have risen sharply and RAM has become highly valuable. The player infiltrates high-security data centres to take the memory modules stored inside, fighting through the defences along the way. The game is designed around continuous movement, with no cover and no downtime, and follows a core loop of movement, combat, platforming, objective and escape.
Traversal options include running, jumping, wall-running, dashing, sliding and using ziplines, with parkour built directly into the combat. Players can choose from five weapons: a pistol for precision, a shotgun for close range, an automatic rifle for versatility, a knife for speed at higher risk, and a katana for aggressive close combat. Abilities such as time slowdown, improved mobility and enhanced jumps and dashes are available to support movement and fighting. Enemies come in three types: airborne drones that apply constant pressure, androids that act as balanced combat units, and heavy units that are slow but durable and dangerous.
The developer describes the game as a short, skill-based experience lasting roughly one to two hours, with an emphasis on reaction and split-second decision-making.
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Latest from the developer
- Dev Notes #1 u2014 10 Days Until Launch
- Skill UI & Bug Fix Update Demo Patch
- The Last of RAM Playtest Update
- Dev Notes - Optimization, Balance & Level Design Pass
- The Last of RAM u2014 Steam Next Fest Livestream
- The Last of RAM is participating in Steam Next Fest
- Boss Fight Improvements
- Join our Steam Playtest
Announcements posted by the developer on Steam.