Wanker
Wanker is an interactive rhythm and timing experience based on embodiment illusions, the cognitive phenomenon behind the rubber hand effect. Players use repeated, timed scrubbing gestures to build a sense of connection with an on-screen avatar and its reactions. The description states that it is about movement, rhythm and reactive control rather than button pressing.
The core mechanics centre on timing, direction changes and inflection detection. Players drag through each video track using their own physical motion, which triggers bursts, cues and feedback events. The game looks for an IN-OUT-IN sequence, and the more accurately a player performs it, the stronger and more responsive the feedback becomes. The developer describes this as a loop in which rhythmic input builds sensory immersion, repeated gestures strengthen the illusion, and precise timing produces stronger feedback.
The basic version includes a library of playable video tracks, IN-OUT-IN inflection detection, burst-based timing mechanics, custom playlists and track editing tools. The game is aimed at players interested in rhythmic interaction tools, timing-based experiences and sensory-driven feedback loops.
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