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GnomeBoozled

Development
by PyroPhysics · Q1 2027
Single-player Family Sharing
GnomeBoozled is a first-person physics sandbox game about capturing gnomes and feeding them to a mysterious hole to build a growing disposal business.

GnomeBoozled is a first-person physics sandbox game with incremental progression. Players run a backyard operation that captures gnome statues, which come to life with mischievous behaviour, and feeds them into a mysterious hole for profit. Gnomes react once awakened by cursing, spitting, sabotaging machinery, and stealing profits, while occasionally dropping enchanted mushrooms that grant temporary bonuses such as increased combo potential or movement speed.

The core gameplay involves building traps, conveyor systems, and other contraptions to automate gnome disposal and increase efficiency. Profits earned from feeding gnomes to the hole can be spent on upgrades and new tools, allowing the operation to expand from the backyard into the surrounding neighbourhood. As more gnomes are disposed of, the hole grows larger and requires more gnomes to satisfy it.

The game includes a story centred on the hole and the gnomes, a variety of unlockable tools, and gnome statues with different personalities and goals that create varied chaos. It also features a combo system with escalating audiovisual feedback tied to player performance.

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Published by Rob from the Shack

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