Moon Shop Simulator
Moon Shop Simulator is a first-person management game in which the player runs a small shop located beneath the surface of the Moon. Using an in-game terminal, the player orders goods from suppliers on Earth, manages cargo taxes, receives deliveries, arranges stock in numbered racks and prepares orders for customers.
Every product has its own weight, volume and size, and these properties feed into the shop’s profitability. Goods imported from Earth are subject to weight and volume constraints, so purchasing decisions determine how much tax is paid and how efficiently cargo space is used. Stock is stored in numbered racks with defined storage positions, which the player uses to locate items when assembling customer orders. Orders are checked from the terminal, the correct items are collected from stock, and shipments are packed according to size and compatibility.
Over time the facility can be upgraded by unlocking additional storage racks, increasing logistics capacity, improving cargo options and refining certain systems. The developer describes the game as a calm, methodical experience set in a futuristic environment, with the focus placed on management and organisation rather than action.
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