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Family Manners

Family Manners is a first-person psychological horror game with an old cartoon aesthetic, following Mr Evans as he returns home to a family life that hides a darker truth. Playtime is around one hour.

Development
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Echoes of Mora

A boy went missing. A village drowned. And somehow, you can reach into the past. Dive into the sunken ruins of Mora's village, unlock portals to the days before the flood, and share what you find with Mora across time. What you uncover could change her fate, and that of everyone she loves.

Development
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WE ARE FOOTBALL 2027

A football management simulation covering more than 200 countries, with club creation, career and spectator modes, a 3D match engine and an external editor for building leagues and clubs.

Going Gold
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Alex & Arty

An exploration and world-restoration game in which an explorer and a shapeshifting magical companion cleanse a polluted planet, rebuild settlements and reactivate old technology.

Going Gold
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MONOWAVE

A puzzle adventure in which Mono, a newborn Guardian spirit, uses powers drawn from four Emotions to reunite them and restore a withering Prism Tree across four realms.

Going Gold
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Another Eden Begins

A role-playing game from Masato Kato in which Aldo travels across past, present and future to find his sister, with command battles and a New Game+ mode offering over 10 endings.

Going Gold
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The Last 15 Minutes on Tau Alpha 7

A fifteen-minute cooperative last-stand shooter in which survivors defend an evacuation point on Tau Alpha 7 while waiting for a dropship, scored to a single fifteen-minute music track.

Going Gold
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Nuktedan: The Forgotten Emotions

A top-down puzzle-adventure about a small bird with Alzheimer's, guiding lasers to cubes and unlocking colour-based abilities tied to emotions in a world that has lost its colour.

Early Access
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TRUDGE

TRUDGE is a slow-paced psychological game set in a silent city where the player repeats daily routines and can choose to break them, with no dialogue and multiple endings.

Released
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一落春The First Spring

A narrative-driven visual novel set in an Eastern fantasy world, following Elior Fang as a reunited jade pendant awakens a fragrance-based power over the members of Lingguang Pavilion.

Development
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Venice After Dark

A point-and-click adventure and visual novel set in Venice, following programmer Aiko and AI companion Thea as they investigate a mysterious crime through puzzles and blurred realities.

Released
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Sixtar Gate: STARTRAIL – Berry Melody Collaboration Pack

A downloadable content pack for the rhythm game Sixtar Gate: STARTRAIL, adding ten songs from a collaboration with Berry Melody.

Released
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Lumina:Last Bloom

A short, atmosphere-focused pixel-art adventure about spending seven final days with a girl suffering from the mysterious Hanasaki Disease. Playtime is roughly one to two hours.

Released
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Taste Of Heaven

Taste Of Heaven is a cooking game blended with RPG elements, set in a colourful afterlife where players prepare dishes for gods and other souls.

Development
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Boreal Tenebrae Act 0: Sundowning

A narrative adventure prequel to Boreal Tenebrae Act 1, set in the town of Tamarack Narrows during a centennial celebration that goes wrong. It uses PS1-style visuals and analogue horror imagery.

Released
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ShelfLife: Art School Detective

A detective dating sim in which psychic art student Johana investigates nine suspects to uncover who has been destroying priceless artworks.

Development
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Schrödinger’s Call

Schrödinger's Call is a narrative picture-book-style game about Mary, an amnesiac woman who answers phone calls from souls caught between life and death in the moments before the moon falls and the world ends.

Released
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We Grew Up in War

We Grew Up in War tells the real stories of kids who lived through the Siege of Sarajevo and the war in Ukraine, told through the things they left behind.

Development
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Danchi Days

A 12-year-old girl tries to revive her danchi's summer festival while reconnecting with her grandma, who's living with dementia. Sweet, funny, and a little sad.

Development
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Fireside Feelings

Grab a blanket and a hot drink, and settle in by the campfire to share your thoughts with real people at your own pace.

Released
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Toymaker: Threads of Joy

Run a toy shop in 1910s Salamanca, stitching together plushies and folklore in equal measure. It's a cosy crafting sim with a bit of myth and mystery stitched into every seam.

Development
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Wednesdays

The hardest part is not to speak up. It’s being heard. Part video game, part graphic novel, Wednesdays seeks to raise awareness about child sexual abuse through a surprisingly hope-filled story.

Released
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Perfect Tides: Station to Station

A point-and-click sequel about growing up in the big city, following 18-year-old Mara through a year of messy relationships, new ideas and finding her feet.

Released
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Key art for the indie game Before Your Eyes Logo for Before Your Eyes

Before Your Eyes

A short, emotional narrative experience controlled by blinking.

Released
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