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Psychological Horror
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6F: NIGHT SCHOOL LOOP∞
6F: NIGHT SCHOOL LOOP∞ is a short first-person loop horror game set in a Japanese school at night, where players spot corridor anomalies to work their way down from the sixth floor.
771
771 is a first-person horror walking simulator with a playtime of around 30 minutes, made by seven developers who each worked on the project for one day.
Animaly Bar: NO HUMANITY!
A bar management game set after animals have defeated humans, in which you play a gorilla bartender who serves drinks while identifying and eliminating humans disguised as animals.
Rehaunted
Rehaunted is a first-person psychological detective horror game in which detective Connor Raines investigates a woman's death inside a house full of contradictory evidence.
Backrooms Protocol
Backrooms Protocol is a cooperative horror game for up to four players set in the Backrooms, where groups explore levels while trying to survive the creatures found in each one.
Cobble Climber
Cobble Climber is a climbing game in which each hand is controlled separately. Holds have countdown timers, and taking too long raises the risk of drowning in rising water.
Mad Mads Madsen
Mad Mads Madsen is a psychological horror game in which a man from a family with a history of madness must escape a newly bought house as his own mind turns against him.
Murmuring of Moth Mouth
A short psychological horror visual novel in which Yuna drives overnight toward a trial placement and receives videos from an abandoned account that appear to show her own journey.
Riruri Tachibana : Reincarnated
A first-person horror adventure following Haruka, the person behind virtual streamer Riruri Tachibana, after a glitched livestream leads to disturbing events in the real world.
Spiritus Sancti
A first-person psychological horror game in which you play a young priest investigating a suspected possession and use your microphone to speak invocations aloud against a demon.
ANOMALOGIST: Inumaki Manor
A Japanese horror investigation game set in an abandoned Taisho-era manor, where you explore by day and remain stationary by night to record paranormal phenomena with verification devices.
BrokenLore: DON’T LIE
A first-person psychological horror game following Junko, a hikikomori whose apartment and memories begin to distort as her past resurfaces. Part of the BrokenLore series, playable as a standalone story.
ARETIAS: Cursed Island
A story-driven first-person horror game set on an abandoned island off Türkiye's Black Sea coast, where a camera reveals hidden clues and there is no combat.
Falk
Falk is a choice-driven 2D CRPG set in Kurat, an institute of rehabilitation, where character builds and skill checks shape the story towards one of five endings.
The Ayna
The Ayna is a psychological anomaly-spotting game set in Türkiye, taking place in the concert area of a female stage artist and designed to be completed in one sitting.
IN
IN is a cosmic horror exploration game in which you play a maintenance sphere sent to restore power to an abandoned orbital station by reactivating its emergency generators.
Lost Item
Lost Item is a first-person horror game set in a night-time office building, where the player patrols ten floors, collecting misplaced objects and placing them in a collection box.
Backseat
A night-time taxi thriller in which a driver takes on dangerous passengers under orders from a kidnapper, questioning them for clues while trying to stay alive.
Cosmic Fear – Behind the Scenes
A DLC for Cosmic Fear that adds a folder of over 250 development screenshots, including 25 before-and-after comparison images, to the game directory.
Cosmic Fear
Cosmic Fear is a Lovecraftian first-person horror adventure from the developer of The Land of Pain and The Alien Cube, set around an ancient presence and a forgotten chapter of human history.
INKUBO
INKUBO is a first-person horror game in which Eve, trapped in a looping version of her own home during medicated sleep, must spot anomalies and survive hostile entities to escape.
THE WELL IS NOT EMPTY
A first-person horror game set in the tunnels beneath a village well, where the player clears rubble, avoids light-fearing creatures and searches an abandoned prison site for answers.
Pierline
A short first-person psychological horror game in which a Florida traffic officer spends a night fishing at an old coastal pier, with the story unfolding over roughly 20 minutes.
ROUTINE
ROUTINE is a first-person sci-fi horror game set on an abandoned lunar base styled around an 80s vision of the future, where exploration turns into a fight for survival.