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Dig Too Deep

A 2D side-scrolling action roguelite with tower defence elements, in which you play a troll who throws goblins to mine resources, craft defences and fight off waves of enemies.

Early Access
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Jarred Defense

Jarred Defense is a maze-building tower defence game in which players place towers freely to route enemies through hazards, with a boss appearing every ten waves.

Development
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WilderDash

WilderDash is a tower defence roguelite for one to six players, in which you gather resources and build towers by day, then defend your base against monsters by night.

Development
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The Rabbit Haul

The Rabbit Haul is a farming and tower defence roguelite in which players control Sprout, a rabbit defending crops from waves of raccoons at night while rebuilding a hometown.

Development
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Card Shelter Defence

Recruit cards, assign them to shelters, and stop incoming waves in a strategic tower defense game. Combine three cards to strengthen your forces, manage limited resources, and adapt to each scenario.

Development
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Green vs Tan

Green vs Tan is a tower defence game in which players place plastic toy soldiers to defend a toy box across more than 100 levels, playable solo, in co-op or in multiplayer battles.

Going Gold
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BTR Ringfall

BTR Ringfall is a lane-based tower defence strategy game in which players place seven elemental operatives across five lanes to protect the Ring from waves of enemies.

Going Gold
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STILLTRACE

STILLTRACE is a single-player top-down survival horror game in which you scavenge an infected sector for supplies and defend one of the last remaining safe outposts.

Going Gold
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Heroes Suck

Heroes Suck is a dungeon-building strategy game in which you play the Keeper, placing physics-based traps and using powers to stop heroes reaching the treasure at the end of your dungeon.

Going Gold
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Guild of Monsters

Guild of Monsters is a lane-based tower defence game in which the player commands monsters defending against raiding heroes, following a runaway princess seeking revenge on her father.

Early Access
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Horizon Ring

Horizon Ring is an incremental tower defence game in which a limited-capacity loadout of permanent upgrades shapes how each run against endless enemy waves plays out.

Going Gold
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Refund Me TD

Refund Me TD is a single-run tower defence game with fifty levels and a real-time two-hour clock that keeps counting even when the game is closed. Finishing in time prompts a question about a refund.

Going Gold
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Wardstone

Wardstone is a tower defence game in which players place towers along enemy routes, command a hero and cast spells to hold back waves across a 21-level campaign.

Going Gold
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Arcane Architect

Arcane Architect is a VR tower defence game in which the player takes the role of a battle archmage, building three-section towers and using a magical staff to hold back waves of monsters.

Early Access
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Underkeep

Underkeep is a tower defence game in which you play the final boss, building a labyrinth of walls, monsters and traps to stop waves of adventurers reaching the boss room.

Released
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Undying Flame

A top-down wave-survival rogue-lite in which the player defends a single campfire from creatures, collecting the wood they drop to keep the flame alight in place of a health bar.

Released
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Defend the Dragon Palace!

A tower defence game in which you dig into the seabed to spawn sea creatures that form a self-sustaining food chain, defending the Dragon Palace from waves of divers.

Released
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Last Bastion Protocol

A tactical tower defence game in which players defend evacuation corridors against a rogue AI called HECATE, using eight tower types with three upgrade paths each across campaign, siege, skirmish and endless modes.

Released
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Iron grid

Iron Grid is a game about freeing Earth from an alien invasion. Players manage resources, build towers and power stations, and assemble the Iron Grid one component at a time.

Released
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Dealer’s Dice

A dice-based defence game in which you roll and reroll dice to stop invading entities from reaching the end of a table, collecting dice, modifier cards and unlocks between runs.

Released
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Tower Lab

Tower Lab is an experimental strategy game in which towers use physics to push, pull, bounce and fling robots off the map, with no health or damage numbers involved.

Early Access
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WARCANA

WARCANA is a real-time base defence strategy game combining deck-building with large-scale army summoning, playable in single-player campaigns or multiplayer battle royale modes.

Released
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水浒英雄传:八幕战役

A 2D isometric real-time strategy game based on Water Margin, with eight campaign missions, a wave-based defence mode, AI skirmishes, an arena and a scenario editor.

Released
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Midwest 90: Rapid City

A 1990s tycoon simulation where players run a roadside diner using monster meat, balancing business management with nightly defense against monster attacks.

Development
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